Startups - Social Media - Webdesign

Game Frame Puts Pixel Art On Display In The Coolest Possible Way

Posted by on Feb 7, 2014 in Gadgets | 0 comments

gameframeDisplaying pixel art at larger sizes in your house can be as simple as making a large print, but that means you’re stuck with a single image. San Francisco’s Jeremy Williams wants to make something a little more dynamic, so he has created the Game Frame, a square box with 256 LED lights that’s designed to make it easy to show off pixel art and OG video game art. The Game Frame calls to mind a simpler time, when we used graph paper to create most digital art, and if you could assemble colored squares, you could help build a AAA video game title. It’s also a modern interpretation, however, and a way to display either your own original creations or those that live in your fondest memories. Pre-installed on the Game Frame are 40 new animations from pixelart legend eBoy, but you can easily move your own over via SD storage using BMP files with a maximum resolution of 256 pixels (or 16×16, though larger images are supported via panning). The SD card can potentially store thousands of images, according to Williams, and the frame itself is Arduino-based and works with all existing Adafruit libraries, plus it’s fully modable, and has a playable Breakout clone pre-loaded, so it’s not just for showing off pretty art. Backers can pre-order a unit at $210 fully assembled, or less if you want to supply some of your own parts plus some elbow grease. They’re going to ship in June, according to the project page, in batches of 300 per month. Ideally, someone buys a bulk order and opens a gallery using these things, because they’re pretty awesome.

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HTC Will Pay Nokia Licensing Fees As Part Of Patent Dispute Settlement

Posted by on Feb 7, 2014 in Gadgets | 0 comments

HTC_One_Google-FEATUREDSmartphone maker HTC will have to pay up to Nokia to continue peddling its wares (via Android Central), as part of a patent license agreement set out by the two companies today. The settlement means that all pending litigation between the two companies is dismissed as of today, and the extent of the payments made by the Taiwanese company isn’t being made public. Nokia has been racking up wins with regards to HTC’s use of what it views as its intellectual property. First, HTC was found to be in violation of a key microphone tech patent held by Nokia, and then the HTC One Mini was banned from sale in the UK over the use of certain chipsets (which was stayed), and finally the HTC One faced an injunction in Germany, too. The deal will see HTC also share rights to its own LTE patent portfolio, meaning Nokia probably just generally won overall. It also sounds like future considerations are included in the deal, as evidenced by the suggestion that the two companies will “explore future technology collaboration opportunities.” HTC is no stranger to paying up to use key mobile patents related to Android smartphones: It also signed a licensing agreement with Microsoft back in 2010 to avoid similar infringement claims. This new arrangement with Nokia seems like it’s probably a sort of 11th hour concession of defeat, coming as it does on the heels of a loss to the Finnish company by the District Court of Mannheim published earlier this week which would’ve seen HTC forced to rethink its device design. HTC had indicated at the time that it would seek to appeal the decision, but now, with all ongoing cases resolved in the deal, that’s off the table. HTC can’t seem to catch a break, but with a rumored new flagship launch on the horizon, it’s probably best that the company take its licks and move forward rather than continue to be distracted by ongoing legal battles.

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GoPro Files For IPO As The Action Camera Maker Prepares To Go Public

Posted by on Feb 7, 2014 in Gadgets | 0 comments

GoPro HD Hero2 with helmet mountAction camera company GoPro has filed the initial documents for its initial public offering, according to a press release from the company this morning and confirmed by GoPro to TechCrunch. The announcement is brief, revealing only that the San Mateo company intends to go public as soon as the Securities and Exchange Commission completes its review process of the IPO submission draft filed today, February 7. GoPro only just appointed a new Chief Financial Officer February 4, bringing former Qualcomm Atheros SVP Jack Lazar on board to occupy the spot. Lazar has occupied high-ranking financial roles at a number of companies both public and private over the years, and began his career as an auditor at Price Waterhouse. At Atheros, he helped the company IPO back in 2004, a year into his tenure. In hindsight, it seems likely Lazar was brought on to help prepare for this transition. The camera maker was originally planning an IPO back in 2012 before its $200 million private investment round, but CEO Nicholas Woodman confirmed to TechCrunch back in September that one was still in the works. When the company raised its $200 million round from strategic partner Foxconn, it was valued at around $2.25 billion. In an interview at Disrupt SF 2013, Woodman discussed the challenges of fundraising for a hardware startup, and the benefits of bootstrapping even at a time when crowdfunding platforms are prevalent. The founder talked about how he started with $64K of his own startup capital, followed shortly from $100K put in by his father, and how that afforded him the ability to start with a clear and singular vision. GoPro has seen its sales numbers for its action camera products and accessories double ever year, according to the company. It made over $500 million in gross revenue on the strength of 2.3 million cameras sold in 2012, and racked up over $100 million in sales last January, and Woodman hinted that the company might exceed $1 billion in revenue for all of 2013 in a Bloomberg TV interview last October. .@GoPro CEO Nicholas Woodman hints at $1b in revenue this yr & shows me the new Hero 3+ bloom.bg/GzLTvh— Emily Chang (@emilychangtv) October 01, 2013

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Dyson DC59 Review: A Portable Powerhouse To Help You Ditch Corded Vacuums Entirely

Posted by on Feb 7, 2014 in Gadgets | 0 comments

dyson-dc59-8People who haven’t used a Dyson often believe their reputation to be hype. How, after all, could one device designed for sucking up dirt so far exceed any other machine designed for the same task? There’s no operating system, no laundry list of features, no app market to consider, and so on. But while vacuums are simple in function, Dyson’s sophistication behind the scenes makes its machines somewhat magical, and the new DC59 (or DC62 in Canada, which explains the badging in the photos) Animal Digital Slim vacuum may just be the most magical of all. Basics 26-minute battery 6-minute boost mode Comes with 4 vacuum heads 4.6 lbs 0.12 gallon bin capacity MSRP: $499.99 Product info page Pros Thrice the sucking power of any other handheld vacuum 6 more minutes running time than its predecessor 50% more power than DC44 in boost mode Cons Boost mode taxes battery quick Trigger-based operation will annoy some Design Regardless of their utility as cleaning devices, Dyson’s line of vacuums are icons of good design. For James Dyson, the company’s founder and CEO, the word “design” encapsulates not only looks, but also engineering and technical aspects of the product. It’s a holistic approach to product creation, and one that resonates with the Apple vision for how devices should be built. Dyson is often likened to Apple, and the comparison shows true when looking at the DC59′s ID. The vacuum carries on the tradition of Dyson’s handheld line, but adds a sharper angle to the handle, shifts the filter location and modifies the ‘crown’ of cyclones that feed through to the new Dyson digital motor V6. The result is a cleaner look, but also one that emphasizes the increased power in this new generation of vacuum engine. The purple tube design is a continuation of the trend begun with the DC44, which features a blue shaft, and could be seen as an odd choice for the more staid vacuum shoppers in the crowd, but the overall design is one of the most harmonious in Dyson’s line, and the DC59 is easily the best-looking cordless vacuum available overall in my book. Performance Having previously owned a Dyson DC35 as my main vacuum, I’m not unaccustomed to Dyson cordless models. That was a stalwart machine, and served my two-bedroom condo well, but it had a 15-minute max operation time and was actually heavier than the DC59,

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Apple Said To Have Acquired Sapphire Display Manufacturing Components, Diamond Cutting Tools

Posted by on Feb 6, 2014 in Gadgets | 0 comments

iPhone5c-front-apps-low-angleApple is preparing for a big push in sapphire crystal display manufacturing, according to some new information unearthed by 9to5Mac and told to TechCrunch via a source familiar with the company’s plans. 9to5Mac, with the help of analyst Matt Margolis, has obtained documents that report Apple placing an order with partner GT Advanced technologies for large quantities of furnaces and chambers used in making sapphire displays. Our source informs us that a large order placed at Meyer Burger for wire-based diamond cutting systems (useful in handling ultra hard material like sapphire) was actually for Apple for delivery in 2014, though they aren’t named as a customer. Regarding the furnaces, Mark Gurman at 9to5Mac reports that GT Advanced has already taken delivery of 518 units, which could allow it to build as many as 116 displays of roughly five inches in size per year, with another 420 machines still on order, for a total potential capacity of around 200 million display panels at a size around one inch larger (rumors suggest new models will be bigger) than the current diagonal proportions of the iPhone 5s screen. Apple sold around 150 million iPhones in 2013 to put that in perspective, so doing the math, it could indeed be the case that Apple is putting the pieces together for a production run that spans the entire next generation of iPhone hardware. Gurman’s report adds that GT Advanced has ordered a large quantity of Sirius Sapphire Display Inspection Tool components, which helps manufacturers using sapphire in displays specifically for smartphones and other mobile devices by increasing yield numbers and making sure only high quality sapphire makes it into the production stream. Back when the GT Advanced deal, which saw Apple contribute $578 million to build a manufacturing plant for sapphire crystal in Arizona, our own Matthew Panzarino explained that it made sense for Apple to invest early in the tech should it plan to use it in large volumes later own. At first, it seemed likely that in the short-term, Apple’s focus would be more on small screen production with sapphire (for existing components like the camera lens cover and Touch ID sensor), but Gurman seems to believe iPhone displays are at least as likely. That’s backed up by a tidbit also reported by Matthew around the time of the revelation of the GT Advanced deal: Apple filed a patent recently for manufacturing sapphire

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